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Characteristics
- Height:
- 0.80
- Weight:
- 1.20
Base stats
Total: 236Combat strengths and weaknesses
Damage multiplier taken by Shedinja depending on the attacking move's type. ×2 and ×4 are the attacks to avoid.
Resistances - weak attacks
Immunities - no damage taken


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Detailed information
General overview of Shedinja
Shedinja is a very unusual Pokémon introduced in the Hoenn region. Its English name is Shedinja and its Japanese name is ヌケニン. Unlike most creatures in the Pokédex, Shedinja has a unique mechanic that directly influences its use in battle and its strategic value for players.
Shedinja is a Bug and Ghost type Pokémon, which gives it very specific resistances and weaknesses. It is known for having only 1 HP, regardless of its level or its values. This trait makes it both extremely fragile and formidable when used correctly on a team.
Type, ability, and unique mechanics
Shedinja's Bug and Ghost typing allows it to avoid many common attacks. Its signature ability, Wonder Guard, blocks all attacks that are not super effective against it. This means that only certain attacks such as Fire, Flying, Rock, Ghost, or Dark can deal direct damage to it.
This mechanic turns Shedinja into a situational Pokémon, capable of completely shutting down an unprepared opponent. However, indirect damage such as sandstorm, Stealth Rock, or certain opposing abilities can knock it out instantly, which requires the player to build their team carefully.
Base stats and actual power
Shedinja's base stats are very low on paper, but this matters little in practice. Its power relies primarily on its ability and its type. Its Attack is decent and allows it to make effective use of physical moves such as Shadow Claw or Cut.
HP: fixed at 1
Attack: decent base
Defense: low
Speed: average
Special stats: rarely exploited
Shedinja is not designed to take hits but to surprise opponents and shut down a battle. It can turn a situation around if placed against a Pokémon that cannot touch it.
Evolution and how to obtain it
Shedinja does not evolve in the traditional sense. It appears when Nincada evolves into Ninjask at level 20, provided there is a free slot in the party and a Poké Ball in the bag. Shedinja then represents the empty shell left behind by the evolution.
This method of obtaining it makes it unique across the entire Pokémon series. It is often sought after by experienced players to complete the Pokédex or for specific battle strategies.
Moves and useful abilities
Shedinja can learn several interesting moves despite its limited pool. Ghost-type moves are the most commonly used in order to take advantage of its typing.
Shadow Claw for reliable direct damage
Slash for a neutral physical attack
Protect to stall for a turn
Swords Dance to boost its power
It can also learn certain moves via TM, but its use remains very targeted. Each move must be chosen based on the opposing team's composition.
Strategic use in battle
Shedinja is rarely used as a main Pokémon. It finds its place as a wildcard on a team, capable of forcing a switch or completely shutting down an opponent. In competitive battle, it requires an excellent knowledge of types and opposing sets.
Players must also anticipate environmental hazards such as sandstorm or multi-hit attacks. When properly protected, Shedinja can survive several turns despite its single hit point.
Shedinja in the Pokédex and trading cards
In the Pokédex, Shedinja is described as a shell animated by a mysterious soul. This description reinforces its strange aura and its singular status. In the trading card game, Shedinja is often depicted as a technical Pokémon, with effects tied to its unique HP or its Ghost type.
Whether for completing a collection or surprising opponents in battle, Shedinja remains one of the most atypical Pokémon ever created.


